Since I'm making this software for Utau users, I'd figure it'd be wise to ask how your ideal workflow for creating and tuning with it. I have a few ideas:
EDIT: I'd like to say that I'm really leaning towards to the second option. Obviously if everyone hates this one I won't do it (although I can't imagine why - it's pretty similar to Utau).
- Tuning method #1: There is one view in which you create, edit and tune with. You access the pitch, envelope and property controls by right-clicking the note you want to edit. You can have multiple menus open at the same time, and can pin them to the right side of the window.
- Tuning method #2: There are two separate views; one for creating notes and editing lyrics, and one for tuning. The pitch and envelope controls are not accessible in the editing view, and you cannot edit notes (besides perhaps length) in the tuning view. By doing this however, you can overlay pitch curves and envelopes directly on the notes, allowing for easy editing as you don't have to worry about accidentally adjusting the envelopes and pitches when you're adding notes and lyrics. Properties will be visible on the right of the GUI. A variation on this is to have the same style of pitch & envelope editing, but combined into one view. This sounds better, but has its own issues: Since there has to be editing and tuning functionality at the same time, it might result in a less intuitive interface. It also has the issue of accidentally hitting the extra curves while moving notes, making users slow down in order to keep this from mapping.
- Tuning method #3: There is one view in which you create, edit and tune with. You access the pitch and envelope controls via a panel above or below the main editing space. Properties will be visible on a separate panel or menu. This method is similar in nature to Vocaloid.
EDIT: I'd like to say that I'm really leaning towards to the second option. Obviously if everyone hates this one I won't do it (although I can't imagine why - it's pretty similar to Utau).
Last edited: