So something that I've noticed recently is that every few months for about 4 years now, someone pops up to announce that they're making an UTAU game, and that they need help to do so. This garners a bit of attention, and some people offer to join the OP in the creation of it, a few weeks go by, and suddenly everyone involved goes silent and it's immediately forgotten about. This is pretty common, and a lot of people have done it (hell, i've even done this exact thing before).
My theory as to why this happens is because there is zero direction put into these would-be games. "UTAU Game" sounds like a lot to go off of, until you realize that many UTAUloids exist in their own, separate universes and don't usually have anything to do with one another. There isn't one coherent 'UTAU universe' that all vb characters belong to.
So I guess what this thread is for is to share what you'd look for in an UTAU game, making this a sort of resource for the next few batches of people who are looking to develop their own UTAU game, but don't have anything figured out past the vague concept.
Personally, I think a rhythm game where you collect different UTAUs and group them into small parties to sing together would be fun, and would probably have a ton of replayability, too, since there are about... 6,500+ ? different UTAU voicebanks/characters at this point.
Alternatively, maybe instead of singers, each character is a different class with their own unique abilities, and you gather 5 or so to battle different enemies.
Share you thoughts, though! I'm curious to see what you guys think.
My theory as to why this happens is because there is zero direction put into these would-be games. "UTAU Game" sounds like a lot to go off of, until you realize that many UTAUloids exist in their own, separate universes and don't usually have anything to do with one another. There isn't one coherent 'UTAU universe' that all vb characters belong to.
So I guess what this thread is for is to share what you'd look for in an UTAU game, making this a sort of resource for the next few batches of people who are looking to develop their own UTAU game, but don't have anything figured out past the vague concept.
Personally, I think a rhythm game where you collect different UTAUs and group them into small parties to sing together would be fun, and would probably have a ton of replayability, too, since there are about... 6,500+ ? different UTAU voicebanks/characters at this point.
Alternatively, maybe instead of singers, each character is a different class with their own unique abilities, and you gather 5 or so to battle different enemies.
Share you thoughts, though! I'm curious to see what you guys think.