Fluid Vocal Synthesis System: UTAU .NET front-end

Discussion in 'UTAU Discussion' started by KNΞMΛTCS, May 24, 2015.

  1. Buck

    Buck Ruko's Ruffians Supporter Defender of Defoko

    Messages
    80
    Likes Received
    171
    Trophy Points
    38
    Looks about right.

    Now, I know im a dum dum for this, but how do I get build 5? Was I supposed to download the .zip? If so, which file was I supposed to open XD
     
  2. KNΞMΛTCS

    KNΞMΛTCS Just an UtaForum user Defender of Defoko

    Messages
    333
    Likes Received
    547
    Trophy Points
    115
    To download build 5 (or whatever the lastest build is), click the button that says "Download ZIP" at the right hand side of the page, then extract it. Now browse to FluidCmd\bin\debug\ and run fluidcmd.exe.
     
  3. Buck

    Buck Ruko's Ruffians Supporter Defender of Defoko

    Messages
    80
    Likes Received
    171
    Trophy Points
    38
    Ok thanks!

    Now ima play with it and see what happens :}
     
  4. KNΞMΛTCS

    KNΞMΛTCS Just an UtaForum user Defender of Defoko

    Messages
    333
    Likes Received
    547
    Trophy Points
    115
    If you make any good modifications while playing with it, do me a favor and gimme an upload.
     
  5. Buck

    Buck Ruko's Ruffians Supporter Defender of Defoko

    Messages
    80
    Likes Received
    171
    Trophy Points
    38
    I'll see if I can do anything, although I probably won't be able to do a whole lot apart from making a save button on the GUI or something. Actually, I can probably learn some things from this...Thanks for making this open source ^.^

    EDIT: Btw, which version of VS do you use? I have the C# 2010 express but it isn't compatible with the solution/project files (I can only open the .cs ones).
     
    Last edited: Jun 15, 2015
  6. KNΞMΛTCS

    KNΞMΛTCS Just an UtaForum user Defender of Defoko

    Messages
    333
    Likes Received
    547
    Trophy Points
    115
    I use Visual Studio community 2013, you might need to upgrade to it (it's free) to open the solution. Also I hope you can learn from this (although be warned, the code isn't that great)!
     
  7. Buck

    Buck Ruko's Ruffians Supporter Defender of Defoko

    Messages
    80
    Likes Received
    171
    Trophy Points
    38
    Ooooh ok. Yeah, I tried to download that once, but the installer kept getting stuck. Maybe I jus needed to reboot, ill try it again.
     
  8. SCARYCHEWINGGUM

    SCARYCHEWINGGUM Ruko's Ruffians Defender of Defoko

    Messages
    139
    Likes Received
    35
    Trophy Points
    37
    This looks so good! I need to try out the testing builds some time but i should really be studying cough cough

    Oh, also! A bit off topic but I see some people complaining about the UTAU GUI being too bright. There's this application called UTAUCOLOR which you can use to change the GUI colours, and it gives you some presets - one of which allows it to look like Vocaloid.

    But anyway, I'm really excited for this! english support. im sold
     
  9. KNΞMΛTCS

    KNΞMΛTCS Just an UtaForum user Defender of Defoko

    Messages
    333
    Likes Received
    547
    Trophy Points
    115
    Be REALLY patient with that installer, as it has to download ~8GB of data as it installs (it really is huge - don't install on a small disk!).
    The testing builds are so early there's nothing exiting about them really. But please try them out and see if you can get them to work!
     
  10. iro

    iro Momo's Minion

    Messages
    1
    Likes Received
    0
    Trophy Points
    1
    Oh man this looks awesome and fascinating ~ Wish I could help but all I can do is wish you good luck for now ! (still gonna download the builds and play a little bit around lmao)
     
  11. SCARYCHEWINGGUM

    SCARYCHEWINGGUM Ruko's Ruffians Defender of Defoko

    Messages
    139
    Likes Received
    35
    Trophy Points
    37
    Okay! I'll wait for a few more builds then before I test it :smile:
     
  12. KNΞMΛTCS

    KNΞMΛTCS Just an UtaForum user Defender of Defoko

    Messages
    333
    Likes Received
    547
    Trophy Points
    115
    UPDATE 6/28/2015:
    I'ts been a little while since I've checked in here, but I'm pretty stuck development wise. Right now I've got 2 things that NEED to be done, but I just can't figure out. That is the note volume envelopes, and now trying to get delete/move functionality implemented. I doubt anybody could help, but here's some links for the source code in case you want to take a look:

    https://github.com/KineticIsEpic/fluid-vocal/blob/master/FluidUI/Roll.xaml.cs << Source for roll control
    https://github.com/KineticIsEpic/fluid-vocal/tree/master/wavmod << wavmod

    https://github.com/KineticIsEpic/fluid-vocal/ << main project (I posted this before but putting it here for convenience)

    btw build 6 is almost ready although not much has changed. Build 6 adds a new note style and a (flaky) bpm control to the GUI.
     
  13. Buck

    Buck Ruko's Ruffians Supporter Defender of Defoko

    Messages
    80
    Likes Received
    171
    Trophy Points
    38
    Have you seen https://naudio.codeplex.com? Its an open source .NET audio library which is designed for making working with audio simpler. It might help you with your envelope problem, although Im not certain about all it can do yet.
     
  14. KNΞMΛTCS

    KNΞMΛTCS Just an UtaForum user Defender of Defoko

    Messages
    333
    Likes Received
    547
    Trophy Points
    115
    WavMod is based around nAudio. The problem is figuring out how to envelope with it.
     
  15. KNΞMΛTCS

    KNΞMΛTCS Just an UtaForum user Defender of Defoko

    Messages
    333
    Likes Received
    547
    Trophy Points
    115
    Buck likes this.
  16. PanTran

    PanTran Ritsu's Rocket Defender of Defoko

    Messages
    57
    Likes Received
    25
    Trophy Points
    43
    Can't wait for this! I like programming, but I'd never be able to do anything this scale, not yet at least! :D

    Just a question, is the file size going to be smaller with future builds, because I have very limited disk space, and can't download such a big file.
     
  17. KNΞMΛTCS

    KNΞMΛTCS Just an UtaForum user Defender of Defoko

    Messages
    333
    Likes Received
    547
    Trophy Points
    115
    The download size from GitHub is much larger than the binary itself due to data files from visual studio. The binaries are tiny.
     
  18. KNΞMΛTCS

    KNΞMΛTCS Just an UtaForum user Defender of Defoko

    Messages
    333
    Likes Received
    547
    Trophy Points
    115
    Buck and SCARYCHEWINGGUM like this.
  19. KNΞMΛTCS

    KNΞMΛTCS Just an UtaForum user Defender of Defoko

    Messages
    333
    Likes Received
    547
    Trophy Points
    115
    Ok, I'm not going to be able to work on this any time soon. Fluid will have to be put a side for a while now. Sorry
     
  20. bio

    bio VocalSynth Enthusiast Supporter Defender of Defoko

    Messages
    359
    Likes Received
    423
    Trophy Points
    78
    take all the time you need
     

Share This Page