Fluid Vocal Synthesis System: UTAU .NET front-end

Discussion in 'UTAU Discussion' started by KNΞMΛTCS, May 24, 2015.

  1. Pikachuk(SeleDreamsP)

    Pikachuk(SeleDreamsP) Teto is love, Teto is life (Rin too) Defender of Defoko

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    I have created a new github repo where I will post the progress of the reconstruction in .NET Core of the project https://github.com/pikachuk/Fluid-Core
    the repo is empty atm but I'll update it
     
    Kiyoteru likes this.
  2. Reson_Lore

    Reson_Lore Lord Of Edge

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  3. Kiyoteru

    Kiyoteru Local Sensei Supporter Defender of Defoko

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    Sorry, updated my earlier post just now.
     
  4. Reson_Lore

    Reson_Lore Lord Of Edge

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    As a slightly off topic question, regarding MelodiaSynth, is that still up? I've tried to go on the link everyone has given on UF, but it keeps saying it's 'taken too long to load'. I really wanna try it. Only time I'm gonna go off topic.
     
  5. Pikachuk(SeleDreamsP)

    Pikachuk(SeleDreamsP) Teto is love, Teto is life (Rin too) Defender of Defoko

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    I just pushed my progress on github, It's not usable yet, it's only partially done atm
     
  6. Reson_Lore

    Reson_Lore Lord Of Edge

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    Brilliant!
     
  7. Pikachuk(SeleDreamsP)

    Pikachuk(SeleDreamsP) Teto is love, Teto is life (Rin too) Defender of Defoko

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    After some thinking I ended up thinking about something,
    Since FVSS wasn't optimized since the beginning and wasn't planned to be made on .NET Core at all, wouldn't it be better if I litterally remade from scratch a new one inspired by FVSS ?

    unless people would prefer simply FVSS itself
    It would be a bit longer at first but easier in the long run to make a completely new one since I would perfectly know the code I wrote, and I would be able to organize everything nicely
     
  8. Reson_Lore

    Reson_Lore Lord Of Edge

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    It probably would be better
     
  9. Pikachuk(SeleDreamsP)

    Pikachuk(SeleDreamsP) Teto is love, Teto is life (Rin too) Defender of Defoko

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    Well, in this case, I'll probably program the new software in C++ instead and use the Qt api for the UI, because it would be more efficient in C++, and I could even port it to phones, so it would even allow people to use UTAU on phones
    I will post a new thread related to the new project to ask people about what kind of UI they would prefer for the workflow etc
     
    Buck likes this.
  10. Reson_Lore

    Reson_Lore Lord Of Edge

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    Honestly, porting it to mobile would be amazing. Especially since we have the UTAU Recorder for Android.
     

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