I don't know why or how it would do nothing at all; it should output a text file. Part of why I asked for a log was because I was worried you may have installed in a location that OpenUtau can't function in-- please be sure its not unzipped into program files; pretty much anywhere else is okay.
A cursory look at your other thread shows me a successful error.txt would tell you that you are saving your WAVs in the wrong format. All WAVs for UTAU need to be 44.1k sample rate, 16 bit, mono WAV files. If you re-export your samples using those settings it will work! This is not a self-evident thing so you're not silly for not knowing this; programs for recording UTAU like OREMO and RecStar make sure export settings are correct, so making a Jinriki without the experience of having recorded your own UTAU is kind of hard mode.
coverted it and it works but it fails to render ひ and i generated an error report
Object reference not set to an instance of an object.
System.AggregateException: One or more errors occurred. (Object reference not set to an instance of an object.)
---> System.NullReferenceException: Object reference not set to an instance of an object.
at OpenUtau.Classic.VoicebankErrorChecker.CheckCaseMatchForFileReference(String folder, IEnumerable`1 correctFileNames) in C:\projects\openutau\OpenUtau.Core\Classic\VoicebankErrorChecker.cs:line 273
at OpenUtau.Classic.VoicebankErrorChecker.CheckCaseMatchForFileReference(OtoSet otoSet) in C:\projects\openutau\OpenUtau.Core\Classic\VoicebankErrorChecker.cs:line 259
at OpenUtau.Classic.VoicebankErrorChecker.Check() in C:\projects\openutau\OpenUtau.Core\Classic\VoicebankErrorChecker.cs:line 104
at OpenUtau.App.ViewModels.SingersViewModel.<ErrorReport>b__72_0() in C:\projects\openutau\OpenUtau\ViewModels\SingersViewModel.cs:line 256
at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread threadPoolThread, ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)
--- End of inner exception stack trace ---
0.1.529.0
what does that mean