Let's try this out. :3
These are the rules: http://rpgcode.ultimaterpg.org/t3-roll-to-dodge-rules
Basically, you write an action and I use random.org to generate a number and make up an outcome based on the number. Just try to keep actions semi-realistic.
Anyone can post at any time but they have to start from the begining. Players can interact with each other as well.
Start:
You wake up on the beach of an island. You have no idea how you got there, but you need to get home. The sun is starting to set. What do you do? (note that all players will start at separate edges of the island, but can meet up later by using actions to get closer to each other).
These are the rules: http://rpgcode.ultimaterpg.org/t3-roll-to-dodge-rules
Basically, you write an action and I use random.org to generate a number and make up an outcome based on the number. Just try to keep actions semi-realistic.
Anyone can post at any time but they have to start from the begining. Players can interact with each other as well.
Start:
You wake up on the beach of an island. You have no idea how you got there, but you need to get home. The sun is starting to set. What do you do? (note that all players will start at separate edges of the island, but can meet up later by using actions to get closer to each other).