Hello, I'm Pikachuk (yes since the beginning my username here is a typo lol), I was at first starting to port FVSS to .NET Core, but after thinking about it, I ended up thinking about making a whole new software in C++
The software would run on Windows, Linux, macOS and Android phones (for iPhones, I'll have to look at it in the future because atm it may be complicated to think about it, after all, developping for iPhones is around 100$/year)
But since I want to make an editor that is efficient and intuitive to use,
I wanted to ask to the community : What do you want exactly,
for instance, how do you want note input to work, how do you want the pitch to work,
the best would be some drawings/schemas with some description that could help me to understand exactly what you all would like as an editor
if you have an idea about how the whole software would look like, drawings would really help me in order to make the software this way
From my own experience, I already know that I want the UI to allow easily to move and draw notes freely without the limitations of the UTAU editor, I prefer the way Piapro does it
when it comes to the UI, the color scheme will be customisable but the default one will be black, the color scheme will be mostly inspired by the FVSS one
I want too to implement native japanese-romaji conversion on the renderer that would allow utaus without japanese/romaji aliases to still sing a japanese/romaji ust, implementing some dictionnaries that would automatically convert words to syllabs etc
I want too to implement something a bit like OREMO directly integrated in the editor and the ability to download resamplers,plugins and UTAUs in only one click (as long as the creators allowed it, it would work by automatically downloading from the official link the UTAU/Plugin and placing it where required)
the editor would allow to use windows only wavtool/resampler by using wine natively on macOS and Linux
but since for phones it would be complicated since they use ARM, I'll still try to contact some resampler creators in order to get the source code to port them natively to the platforms
name wise, I haven't found a name yet for the software, so if you have suggestions...
The software would run on Windows, Linux, macOS and Android phones (for iPhones, I'll have to look at it in the future because atm it may be complicated to think about it, after all, developping for iPhones is around 100$/year)
But since I want to make an editor that is efficient and intuitive to use,
I wanted to ask to the community : What do you want exactly,
for instance, how do you want note input to work, how do you want the pitch to work,
the best would be some drawings/schemas with some description that could help me to understand exactly what you all would like as an editor
if you have an idea about how the whole software would look like, drawings would really help me in order to make the software this way
From my own experience, I already know that I want the UI to allow easily to move and draw notes freely without the limitations of the UTAU editor, I prefer the way Piapro does it
when it comes to the UI, the color scheme will be customisable but the default one will be black, the color scheme will be mostly inspired by the FVSS one
I want too to implement native japanese-romaji conversion on the renderer that would allow utaus without japanese/romaji aliases to still sing a japanese/romaji ust, implementing some dictionnaries that would automatically convert words to syllabs etc
I want too to implement something a bit like OREMO directly integrated in the editor and the ability to download resamplers,plugins and UTAUs in only one click (as long as the creators allowed it, it would work by automatically downloading from the official link the UTAU/Plugin and placing it where required)
the editor would allow to use windows only wavtool/resampler by using wine natively on macOS and Linux
but since for phones it would be complicated since they use ARM, I'll still try to contact some resampler creators in order to get the source code to port them natively to the platforms
name wise, I haven't found a name yet for the software, so if you have suggestions...