Today I checked OS' UTAU webpage and it states that an upcoming voicebank will be released s a .dll.
I want to know whether UTAU voicebanks can function in the .dll format instead of being just a folder with .wavs.
Today I checked OS' UTAU webpage and it states that an upcoming voicebank will be released s a .dll.
I want to know whether UTAU voicebanks can function in the .dll format instead of being just a folder with .wavs.
Almost yes.so if the VB is DLL, does it mean it can be updated online, at anytime?
Those are good points. I probably shouldn't knock it till I try it, but thank you!I honestly wouldn't want to use a bank like that unless you can access everything in the bank outside of UTAU as well. What if you want to clean up something in the WAVs becuase you heard a puff of breath they left in? Or if you want to use their real recorded breaths in the final product? Or to edit the oto outside of UTAU? Sure maybe it's more convenient for people who don't understand the "anatomy" of an UTAU voicebank folder but I think it's important to have free access to everything.
Then again maybe you do with DLL, I have no idea.
I wrote tutorial though in Japanese http://ch.nicovideo.jp/nmasao/blomaga/ar695592oohh i really wanna try this! is there any tutorials on how to make a DLL VB?
I wrote tutorial though in Japanese http://ch.nicovideo.jp/nmasao/blomaga/ar695592
I'm lazy to translate it to English _(:3
By the way, one important fact is that since DLL is one of Windows functions, you cannot use DLL voicebanks with UTAU-Synth.
maybe yes _(:3Think you can provide this in English sometime in the future?/
Exactly...But being a dll file, I imagine that the creator would need some programming knowledge to make actual use of it.
maybe yes _(:3
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